On the private and public forms of entertainment and the psychological mechanisms in entertainment
Entertainment
has many dimensions and could be personal/private or more general and
public forms of entertainment. When we play with our mates that is a
personal form of entertainment and when we sit and watch a movie on the
screen that is a more general form of entertainment as we are sharing
the experience with many others. There are some differences in our
perception of private and public forms of entertainment as personal
entertainment will always be based on personal experiences, our personal
worldview and will be determined by personal interactions.
The
more general and public forms of entertainment are less interactive and
there seems to be this basic contradiction as all personal forms of
entertainment are more interactive and public forms of entertainment are
more personal and private. This scenario has been changing with
television programs increasing audience participation in the program
however interaction patterns between entertainers and viewers in any
public entertainment scenario remain within strict limits and
boundaries.
Entertainment takes us to a different world and feeds
our need for fantasy and an escape from real life. This is especially
true for entertainment that is more public or provided by the media and
entertainment provided by films, theatre, music, and all forms of
creative art. Films and theatre transposes us to a world of fantasy and
grabs our attention so we remain engrossed as almost a part of this
alternative reality. Entertainment could also be in the form of magazine
stories and gossip or even celebrity culture and the psychology of
entertainment could also explain the extreme craze of celebrity culture
that we have in the modern world.
Celebrities seem to open up a
world of fantasies and for some people knowing every move of celebrities
could bring immense satisfaction as it would almost mean participating
in fantasies. Fantasies help in overcoming frustrations and serve as
therapeutic as they aid in the escape from realities of life. Real
emotions and real life are stressful and entertainment helps us to move
beyond real life and moments of stress to participate in fantasies that
are soothing as we do not have to be directly involved in these
fantasies and yet as spectators we can still participate in a tacit or
passive manner.
Participation in any book, film or creative art is
almost like sitting on a reclining chair that has the technology to
soothe your muscles while you relax. In the case of entertainment we
participate almost in a passive manner and although we may be very alert
and awake in the process of watching a movie, entertainment gives us
the illusion of non participation as we don't have the opportunity to
get voluntarily involved in the scenario. Anything that gives us some
form of pleasure could be considered as entertainment although
entertainment could also give us pain as when we cry when we get
emotionally involved with characters while we watch a movie.
Entertainment
could trigger emotional involvement and emotional reactions such as
happiness, sorrow, anxiety, fear and despite these strong emotional
participation, there is little or no physical activity necessary on the
part of the viewer. This active-passive process is the main attraction
of entertainment as entertainment enables us to be both active (in terms
of emotion) and passive (in terms of physical or voluntary mental
involvement). Entertainment means like films are influential yet they
influence subtly rather than aggressively and this subtle influence
seems to work better on the human mind than any aggressive forms of
influence. We see work as duty and entertainment as pleasure although
both involve some form of emotional involvement. Work at the same time
requires voluntary participation, decision making and physical
involvement along with emotional involvement.
Yet why is work
perceived as something heavy and entertainment as methods of relaxation?
The answer is unpredictability. In case of entertainment, in most cases
we may not even know what to expect from a movie or a music video. This
unpredictability triggers our interest as we are unable to predict what
emotional states would be evoked during this mental adventure.
Entertainment is usually a form of mental and emotional adventure. In
cases where we do know what a movie is about, it is the feeling of
emotional familiarity that drives us to experience what we already know.
Suppose a video game gave us a pleasurable feeling or evoked aggression
and competitiveness in us, we go back to feel the same emotion as it
was pleasurable or exciting. Stretched too far these forms of
entertainment could easily become addictive.
Coming back to the
distinction of work and entertainment or play, work involves
responsibility and despite the emotional involvement in entertainment,
apart from being a passive participant, we do not have to be responsible
for anything, there is no problem solving or decision making and that
is how entertainment in all its form is so pleasurable as the right
brain activities of decision making and the cortical regions of the
brain are not activated completely yet the pleasure sensations and
emotions such as the hypothalamus and left brain activities are usually
activated so we tend to associated entertainment with emotions rather
than problem solving and decision making.
We humans are rational
beings and yet emotions still seem to rule our lives and form the core
of our existence as emotions still draw us to do things that may be
irrational. Entertainment being primarily emotion provoking rather than
reason provoking has a major impact on people's lives. Appreciating any
forms of entertainment could switch from the stages of interest to
emotional involvement and finally addiction. The celebrity culture is a
direct result of the last stages of appreciation for entertainment.
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